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Old Jul 09, 2005, 12:13 PM // 12:13   #1
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Join Date: Jul 2005
Guild: Guild of Mercenaries
Profession: Me/Mo
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Default I'm a level 5 me/mo...

...and I was wondering if you guys could tell me which skills are the best to use early on in the game? I'd like to know the most effective skills to get through the earlier sections of the game.

Also, can anybody recommend which attributes I should specialise in (illusion, inspiration, healing, smiting etc.)?

Thanks
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Old Jul 09, 2005, 12:23 PM // 12:23   #2
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Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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http://www.guildwarsguru.com/forum/showthread.php?t=393: This one is a discussion of end-game type Mesmers. Might be a good read.

http://www.guildwarsguru.com/forum/s...d.php?t=14130: Skill trainer locations

http://www.guildwarsguru.com/forum/s...ead.php?t=2809 : Mesmer basics

http://www.guildwarsguru.com/forum/s...ead.php?t=2807 : Monk basics

Last edited by Aniewiel; Jul 09, 2005 at 12:25 PM // 12:25..
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Old Jul 09, 2005, 12:27 PM // 12:27   #3
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Join Date: Jun 2005
Location: The Land of AZ, USA
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For my Me/Mo, I specialized in Domination magic and Healing. The skills that I use almost exclusively:

Empathy
Backfire
Energy Drain
Conjure Phantasm

Healing Orison though interchangeable with Word of Healing
Healing Breeze
Heal Other though interchangeable with Healing Seed
Heal Party

Usually I only carry 3 of the above monk skills and then have Rebirth, Resurrection or Restore Life as well.

Sorry to say I've always had to "sell" my Me/Mo as a Healer's Assistant to get invited into parties. My healing skills are on par with my mesmer skills.
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